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Zeus - Lord of Olympia

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Zeus - Lord of Olympia Empty Zeus - Lord of Olympia

مُساهمة  Admin في الأربعاء فبراير 23, 2011 12:28 pm

Zeus - Lord of Olympia
Range: 350 | Move Speed: 295
Primary: INT
Str: 19 + 1.8 | Agi: 11 + 1.2 | Int: 20 + 2.7
Damage: 41 – 49 | HP: 511 | Mana: 260
HP Regen: 0.82 | Mana Regen: 0.81
Attack Speed: 0.65 | Armor: 2
Arc Lightning (C)
Hurls a bolt of arcing energy that laces through many nearby enemy units.
Level 1 - Arcs 5 times, deals 85 damage.
Level 2 - Arcs 7 times, deals 100 damage.
Level 3 - Arcs 9 times, deals 115 damage.
Level 4 - Arcs 15 times, deals 130 damage.
Damage type: magical
The damage of Arc Lightning is not reduced with each bounce.
500 Area of Effect: the distance the Arc Lightning can bounce.
Arc Lightning becomes available for casting immediately after cooldown.
Mana Cost: 65/ 72/ 79/ 86
Cooldown: 2.25

Lightning Bolt (G)
Summons a bolt of lightning from the heavens to strike a target enemy.
Level 1 - Deals 100 damage.
Level 2 - Deals 175 damage.
Level 3 - Deals 275 damage.
Level 4 - Deals 350 damage.
• Damage type: magical
• Gives true sight within 900 range.
• Reveals the surrounding area (1000 and 750 range on day and night, respectively) for 3 seconds.
• Posseses a mini-stun, which allows Zeus to interrupt channeling spells and items with this ability.
Mana Cost: 75/ 95/ 115/ 135
Cooldown: 6.5 Seconds
Static Field (F)
Whenever Zeus casts a spell, he will shock enemy heroes within 1000 AoE a % of their current HP.
Level 1 - Shocks for 5% of current hit points.
Level 2 - Shocks for 7% of current hit points.
Level 3 - Shocks for 9% of current hit points.
Level 4 - Shocks for 11% of current hit points.
• The damage from Static Field is dealt before the damage from the used spell.
• Using items does not trigger Static Field.
Mana Cost: N/A
Cooldown: N/A
Thundergod`s Wrath (W)
Strike down all enemy heroes with a bolt of lightning.
Level 1 - Deals 210 (400*) damage.
Level 2 - Deals 335 (500*) damage.
Level 3 - Deals 460 (600*) damage.
Mana Cost: 225/ 350/ 450
Cooldown: 120 Seconds
• Damage type: magical
• Reveals the surrounding area (1000 and 750 range on day and night, respectively) for 3 seconds.
• Gives true sight 900 range around each affected target for 3 seconds.
• If a target is invisible it will get revealed (both vision and true sight) but not damaged.
• Can be improved by Aghanim's Scepter (* shows the improved values).

Admin
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المساهمات : 117
تاريخ التسجيل : 06/02/2011

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