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Strygwyr - The Bloodseeker

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Strygwyr - The Bloodseeker Empty Strygwyr - The Bloodseeker

مُساهمة  Admin في الأربعاء فبراير 23, 2011 10:20 am

Strygwyr - The Bloodseeker
Range: 100 | Move Speed: 305
Primary: AGI
Str: 23 + 2 | Agi: 24 + 3 | Int: 18 + 1.7
Damage: 53 - 59 | HP: 587 | Mana: 234
HP Regen: 0.94 | Mana Regen: 0.73
Attack Speed: 0.73 | Armor: 3
Bloodrage (D)
Drives a unit into a bloodthristy rage. That unit is unable to cast spells, has its attack damage increased, and loses a small amount of hit points every second.
Level 1 - Increases damage by 20%, takes 20 HP per second, lasts 6 seconds.
Level 2 - Increases damage by 40%, takes 20 HP per second, lasts 7 seconds.
Level 3 - Increases damage by 60%, takes 20 HP per second, lasts 8 seconds.
Level 4 - Increases damage by 80%, takes 20 HP per second, lasts 9 seconds.
• Damage type: magical
• Bloodrage can be casted on an allied, enemy or neutral unit.
• Casting range: 600
Mana Cost: 80
Cooldown: 12/10/8/6

Blood Bath (B)
Whenever Strygwyr kills a unit, he bathes himself in the blood, regenerating his life source. If Strygwyr does not kill a hero but is within 200 aoe when the hero dies, he will still regenerate hp.
Level 1 - Regenerates 10% of the Hero's max hp, 5% for 200 aoe. 10% for creeps.
Level 2 - Regenerates 20% of the Hero's max hp, 10% for 200 aoe. 15% for creeps.
Level 3 - Regenerates 30% of the Hero's max hp, 15% for 200 aoe. 20% for creeps.
Level 4 - Regenerates 40% of the Hero's max hp, 20% for 200 aoe. 25% for creeps.
• Denied creeps and heroes will also trigger Bloodbath, illusions will not trigger Bloodbath.
• Strygwyr will regenerate hp regardless of how he killed the unit, be it with spells, items or attacks.
Mana Cost: N/A
Cooldown: N/A
Strygwyr`s Thirst (T)
Enables Strygwyr to sense the bleeding of any enemy hero below 40% hp. If it finds one, Strygwyr gains vision of that unit and increases move speed.
Level 1 - Increases movement speed by 11%. Grants vision of the target, lasts until no nearby valid target exist.
Level 2 - Increases movement speed by 22%. Grants vision of the target, lasts until no nearby valid target exist.
Level 3 - Increases movement speed by 33%. Grants vision of the target, lasts until no nearby valid target exist.
Level 4 - Increases movement speed by 44%. Grants vision of the target, lasts until no nearby valid target exist.
• Strygwyr's Thirst is not triggered by Illusions.
• Invisible units will show up on the minimap, but won't be able to get targeted directly. If a target order (attack or spell) has been set on them before they go invisible, the order will be fulfilled. Units can also autoattack these invisible units.
• Area of Effect: 1500/3000/4500/6000
Mana Cost: N/A
Cooldown: N/A
Rupture (R)
Deals a mighty blow to the enemy causing any movement to result in bleeding and loss of life.
Level 1 - 150 initial damage. Deals 20% of the distance moved as damage, lasts 5 seconds.
Level 2 - 250 initial damage. Deals 40% of the distance moved as damage, lasts 7 seconds.
Level 3 - 350 initial damage. Deals 60% of the distance moved as damage, lasts 9 seconds.
Mana Cost: 150/200/250
Cooldown: 70
• Damage type: pure
• Deals a maximum of 200 damage per 0.25 seconds. If a unit exceeds the 200 damage cap in less than the stated time, it will not receive damage.
• Casting range: 1000

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المساهمات : 117
تاريخ التسجيل : 06/02/2011

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